ProtoMUCK 1.61 was intended to be mostly just a bug fix release, though there's a few new features in it as well. Think of it as a cleaned up version of Proto 1.60. Changes from Proto 1.60 -> Proto 1.61 INTERNAL: April 11, 2001 - Added wiz_zombies @tuneable. Setting this to yes makes it so that only wizzes can @set the Z flag on objects of type thing. - Added min_progbreak_lev @tuneable. Setting this to 0 allows all players to use @Q (Or whatever you have made the break command to) to kill foreground or read processes. Increasing this @tuneable will make it so that players with lower than that M or W level cannot use it. W2+ can always use the program break command, regardless of how high this @tunable gets set. - Fixed a minor bug where players set = V could not enter rooms with a V flag on it. - Made it so that DARK players no longer trip @odrop messages like they were. - Made it so that any program set = GUEST cannot be run by a player set GUEST. - Made it so that any action set = GUEST cannot be used by a player set GUEST. - Made it so that things set ZOMBIE cannot use actions set ZOMBIE. - Fixed it so that @osucc and @succ messages don't get called when puppets and vehicles try to move into rooms they are banned from. - Fixed a bug with the 'lastused' timestamp not getting updated on players except for when they connected. MUF April 12, 2001 - Fixed a crasher from RCLEAR()ing locally declared opers in CHECKOP() checks. *********************************************************************** This file details all the changes made in the ProtoMUCK server in going from ProtoMUCK 1.5 to ProtoMUCK 1.6. Even though there isn't a major jump in numbers between these two versions, there are a ton of changes made to the code, and it is recommended everyone upgrade from any previous version of ProtoMUCK to this new 1.6 release. Changes from Proto 1.5 -> Proto 1.6 INTERNAL: Jan 10, 2001 - Added customizing port support. Details to be provided down the line. The ability to have MUF programs run when a port on the MUCK is connected to is now possible. Jan 21, 2001 - Made it so that @edit and @program reports the unparsed name of the program that is being edited. - Made it so that the @teleport messages indicate what was moved and to where. Jan 23, 2001 - Adding the note about the additional ports support in 1.6. This was done a little while back, just making note of it now. To make the MUCK start up and listen to more than than the normal 3 ports it has before, simply add more ports in the restart script after the initial port. What these additional ports can do is controlled by props stored on #0. The props are as follows: @ports//idle: